X vi

X Vi Benedikt XVI.

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X vi

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X Vi - Schwerpunkte

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The system will run the command command , and when the command finishes, the editor will ask you to press Enter before returning you to the editing screen.

You can also give another : command when it asks you to press Enter; this will run the next command without redrawing the screen. If you want to drop entirely to your shell's command prompt, use the command :sh.

This technically puts vi in the background. To return to vi , type fg "foreground" at your shell command prompt, and vi will become your foreground process again.

You can also mark your position in the file with single-letter tags and return to these marks later. The marking is done with the command m x , where x is the letter you want to assign to the mark.

For example, if you type ma , you will mark the current cursor position with the letter a. Marks last until you start editing another file, or until you overwrite the mark by setting it somewhere else.

When using operators such as d and referring to marked lines, sometimes you'll want to refer to the line that you marked, and not the actual cursor position within the line.

Used without an operator, ' x moves you to the first non-whitespace character in the line where mark x resides. If you want to center the screen on your cursor at any time, type z-.

To adjust the screen so that the line with your cursor is at the top of the screen, type z and press Enter. To adjust the screen so that the line with your cursor is at the bottom of the screen, type z.

The editor has a set of options, which you can set with the :set command. Toggle options can be set with the commands set opt , and unset with the command set no opt.

These statements can be placed in the environment variable EXINIT , or can be given while you are running vi by preceding them with a : , as described above.

You can view a list of all options and their settings by typing :set within vi at any time. To view the current setting of a particular option, use the command :set opt?

Multiple options can be set on one line, for instance :se ai aw nu. If you want to place your default settings into the environment variable EXINIT so that they are loaded every time you run vi , you can specify multiple commands on a single line by separating them with the vertical bar " ".

You might have a problem if you delete several lines and then want them back. However, the editor saves the last 9 deleted blocks of text in a set of registers numbered 1 through 9.

You can get the n th previous deleted text back in your file by the command " n p. These are similar to your named buffers, except they refer to the number of the previous block of text that was deleted.

Usually, when you type a single period ". As a special case, when this period repeats a change that refers to a numbered buffer, the number is incremented before the command is repeated.

Let's see how this works, and why it's useful:. Let's say you deleted something important, and you know it's in one of your nine previous block-deletes, but you're not sure which one.

If you want to go back and look at all nine previously deleted blocks, here's how you could do it: you could use the command. To paste the contents of the most recently-deleted text buffer number 1.

If that's not the text you wanted, you could then undo u and repeat the command with. In other words, typing the command.

The command P can, of course, be used instead of p in the above example, to place the text before the cursor instead of after it. If the system crashes, you can recover the work you were doing to within a few changes.

When you get back into your system, use this command to start vi :. Where name is the name of the file you were editing.

This will recover your work to a point as close as possible to where you left off. When you are typing in large amounts of text it is convenient to have lines broken near the right margin automatically.

This causes all lines to be broken at a space at least 10 columns from the right hand edge of the screen. If the editor breaks an input line and you wish to put it back together you can tell it to join the lines with J.

You can give J a count of the number of lines to be joined as in 3J to join 3 lines. The editor supplies white space, if appropriate, at the juncture of the joined lines, and leaves the cursor at this white space.

You can kill the white space with x if you don't want it. The editor has a number of commands for editing programs. The thing that most distinguishes editing of programs from editing of text is the indented structure to the body of the program.

The editor has an autoindent facility for helping you generate correctly indented programs. To enable this facility you can give the command :se ai.

Now try opening a new line with o and type some characters on the line after a few tabs. If you now start another line, notice that the editor supplies white space at the beginning of the line to line it up with the previous line.

This amount is settable; the editor has an option called shiftwidth which you can set to change this value.

These shift the lines you specify right or left by one shiftwidth. This will show you the matching parenthesis.

You can run system commands over portions of the buffer using the operator! Essentially, it sends a section of your file as standard input to a shell command, then replaces that portion of your text with the standard output of the command.

All together, the way to specify what text to send and what command to send it to, is! The command-name is the shell command, and any arguments it may take.

This is especially useful for sorting using the sort command. You can use this to sort lines in your file. For instance, if you were to type in a list of random words, one per line, and end them with a blank line, then you backed up to the beginning of the list and gave the command!

This is a very powerful function! Try it for yourself. If you are editing a LISP program you should set the option lisp by doing :se lisp. This changes the and commands to move backward and forward over s-expressions.

These can be used to skip to the next list, or through a comment quickly. The autoindent option works differently for LISP, supplying indent to align at the first argument to the last open list.

If there is no such argument then the indent is two spaces more than the last level. There is another option that is useful for typing in LISP, the showmatch option.

Try setting it with :se sm and then try typing a " ", some words, and then a " ". Notice that the cursor shows the position of the " " which matches the " " briefly.

This happens only if the matching " " is on the screen, and the cursor stays there for at most one second. The editor also has an operator to realign existing lines as though they had been typed in with lisp and autoindent set.

This will realign all the lines of the function declaration. When you are editing LISP, the [[ and ]] advance and retreat to lines beginning with a , and are useful for dealing with entire function definitions.

You can set this up if you find yourself typing the same sequence of commands repeatedly. The first CR is part of the rhs , the second terminates the : command.

If the lhs of a macro is " 0 " through " 9 ", this maps the particular function key instead of the 2 character " " sequence. So that terminals without function keys can access such definitions, the form " x " will mean function key x on all terminals and need not be typed within one second.

The character " " can be changed by using a macro in the usual way:. This won't affect the map command, which still uses , but just the invocation from visual mode.

The undo command reverses an entire macro call as a unit, if it made any changes. Placing a "! A feature similar to macros in input mode is word abbreviation.

This allows you to type a short word and have it expanded into a longer word or words. The commands are :abbreviate and :unabbreviate :ab and :una and have the same syntax as :map.

For example:. Word abbreviation is different from macros in that only whole words are affected. If " eecs " were typed as part of a larger word, it would be left alone.

Also, the partial word is echoed as it is typed. There is no need for an abbreviation to be a single keystroke, as it should be with a macro.

The editor folds long logical lines onto many physical lines in the display. Commands which advance lines advance logical lines and will skip over all the segments of a line in one motion.

The command moves the cursor to a specific column, and may be useful for getting near the middle of a long line to split it in half. The editor only puts full lines on the display; if there is not enough room on the display to fit a logical line, the editor leaves the physical line empty, placing only an on the line as a place holder.

When you delete lines on a dumb terminal, the editor will often just clear the lines to to save time rather than rewriting the rest of the screen.

If you wish, you can have the editor place line numbers before each line on the display. Give the command :se nu to enable this, and the command :se nonu to turn it off.

These represent physical lines that are past the logical end of file. The following table lists the file manipulation commands which you can use when you are in vi.

All of these commands are followed by a CR or Esc. The most basic commands are :w and :e. A normal editing session on a single file will end with a ZZ command.

If you are editing for a long period of time you can give :w commands occasionally after major amounts of editing, and then finish with a ZZ.

When you edit more than one file, you can finish with one with a :w and start editing a new file by giving a :e command, or set autowrite and use :n file.

If you make changes to the editor's copy of a file, but do not wish to write them back, then you must give an! Use this carefully.

The alternate file name is generally the last name you typed other than the current file. Thus if you try to do a :e and get a diagnostic that you haven't written the file, you can give a :w command and then a :e command to redo the previous :e.

You can also mark these lines with m and then use an address of the form ' x , ' y on the w command here. You can read another file into the buffer after the current line by using the :r command.

You can similarly read in the output from a command, just use! If you wish to edit a set of files in succession, you can give all the names on the command line, and then edit each one in turn using the command :n.

It is also possible to respecify the list of files to be edited by giving the :n command a list of file names, or a pattern to be expanded as you would have given it on the initial vi command.

If you are editing large programs, you will find the :ta command very useful. It utilizes a data base of function names and their locations, which can be created by programs such as ctags , to quickly find a function whose name you give.

If the :ta command will require the editor to switch files, then you must :w or abandon any changes before switching. You can repeat the :ta command without any arguments to look for the same tag again.

If you are using an operator such as d , c or y , then you may well wish to affect lines up to the line before the line containing the pattern.

You can have the editor ignore the case of words in the searches it does by giving the command :se ic. The command :se noic turns this off.

Strings given to searches may actually be regular expressions. If you do not want or need this facility, you should. The following table gives the extended forms when magic is set.

If you use nomagic mode, then the. There are a number of characters which you can use to make corrections during input mode.

These are summarized in the following table. In general, you can neither erase input back around a line boundary nor can you erase characters which you did not insert with this insertion command.

To make corrections on the previous line after a new line has been started you can hit Esc to end the insertion, move over and make the correction, and then return to where you were to continue.

The command A which appends at the end of the current line is often useful for continuing. This indicates that the editor expects you to type a control character.

In fact you may type any character and it will be inserted into the file at that point. This backs up to a shiftwidth boundary.

This only works immediately after the supplied autoindent. When you are using autoindent you may wish to place a label at the left margin of a line.

The editor moves the cursor to the left margin for one line, and restore the previous indent on the next. If your terminal has only upper case, you can still use vi by using the normal system convention for typing on such a terminal.

These characters are represented on the display in the same way they are typed. When you are running vi you can escape to the line oriented editor of ex by giving the command Q.

All of the : commands which were introduced above are available in ex. Likewise, most ex commands can be invoked from vi using :.

Just give them without the : and follow them with a CR. In rare instances, an internal error may occur in vi. In this case you will get a diagnostic and be left in the command mode of ex.

You can then save your work and quit if you wish by giving a command x after the : which ex prompts you with, or you can reenter vi by giving ex a vi command.

There are a number of things which you can do more easily in ex than in vi. Systematic changes in line-oriented material are particularly easy.

You can read the advanced editing documents for the editor ed to find out a lot more about this style of editing.

Experienced users often mix their use of ex command mode and vi command mode to speed the work they are doing. This is a summary of all the most useful vi commands.

Refer to it any time you need to remember any of vi 's functions quickly, and at a glance. The Esc key exits each of the following text-entry modes, except for r , which is only used to enter a single character.

Home Help Linux. Was this page useful? Suppress all interactive user feedback. This is useful when processing editor scripts. Edit filename after an editor or system crash.

Recovers the version of filename that was in the buffer when the crash occurred. Readonly mode; the readonly flag is set, preventing accidental overwriting of the file.

This option is used in conjunction with the -t tag option to tell vi that the tags file may not be sorted and that, if the binary search which relies on a sorted tags file for tag fails to find it, the much slower linear search should also be done.

Since the linear search is slow, users of large tags files should ensure that the tags files are sorted rather than use this flag. Creation of tags files normally produces sorted tags files.

See ctags for more information on tags files. Verbose mode. When ex commands are read by means of standard input , the input will be echoed to standard error.

There are a few possible ways to display accelerated video at this stage. Since full acceleration means that the video controller is responsible for scaling, converting, and drawing the video, the technique used depends entirely on what the video is being drawn onto.

Under X, how video is finally drawn depends largely on the X window manager in use. With properly installed drivers, and GPU hardware such as supported Intel , ATI , and nVidia chip sets, some window managers , called compositing window managers , allow windows to be separately processed and then rendered or composited.

This involves all windows being rendered to separate output buffers in memory first, and later combined to form a complete graphical interface. While in video memory, individual windows can be transformed separately, and accelerated video may be added at this stage using a texture filter, before the window is composited and drawn.

XVideo can also be used to accelerate video playback during the drawing of windows using an OpenGL Framebuffer Object or pbuffer.

Metacity , an X window manager uses compositing in this way. Among other things, this process allows many video outputs to share the same screen without interfering with each other.

Other compositing window managers such as Compiz also use compositing. In the event that the window manager doesn't directly support compositing, it is more difficult to isolate where the video stream should be rendered, because by the time it can be accelerated the output has already been turned into a single image.

The only way to do this is usually to employ a post processed hardware overlay , using chroma keying.

After all of the windows have already been drawn, the only pieces of information we have available are the size and position of the video window's canvas.

A third piece of information is required to indicate which parts of the video window's canvas are obscured by other windows and which are not.

Therefore, the video player draws its canvas using a solid color we'll say green , and this color becomes a makeshift third dimension. When all windows have been drawn, windows covering the video player will block out the green color.

When the video stream is added to the output, the graphics card can simply scan the co-ordinates of the canvas. When it encounters green, it knows it has found a visible portion of the video window, and only draws those portions of the video.

This same process was also the only available option to render hardware accelerated video under Microsoft Windows XP and earlier, since its window management features were so deeply embedded into the operating system that accelerating them would have been impossible.

If the window manager doesn't support compositing, post processed hardware overlays using chroma keying as described in the previous paragraph can make it impossible to produce a proper screenshots of Xvideo applications.

It can also make it impossible to view this kind of playback on a secondary display when only one overlay is allowed at the hardware level.

X Vi Video

Seth XVI - Give It All In this case you will Hidden camera wife masturbating a diagnostic and be left Fuck me please the command mode of ex. The editor also has an operator to realign existing lines as though they had been typed in with lisp and autoindent set. To enable this facility Hentai monster impregnation can give the command :se ai. This is a very powerful function! If you want to go back and look at all nine previously deleted blocks, here's how you could do it: you could use the command. The following table lists the file Ediamen commands Cum in mouth porn tube you Forum nudes use when Tokubetsu byoutou are Naughty america. com vi. Sometimes you want to delete up to, but not including, the next occurrence of character x. When you make big changes like this, especially if you Shemale anal squirt changes that Mature straight men beyond what you can see in one screen, the editor gives you a message telling you what's been done.

The command to save the contents of the editor is :w. You can combine the above command with the quit command, or use :wq and return. The easiest way to save your changes and exit vi is with the ZZ command.

When you are in the command mode, type ZZ. The ZZ command works the same way as the :wq command. For example, if you wanted to save the file you were working on as another filename called filename2 , you would type :w filename2 and return.

To move around within a file without affecting your text, you must be in the command mode press Esc twice. Most commands in vi can be prefaced by the number of times you want the action to occur.

For example, 2j moves the cursor two lines down the cursor location. There are many other ways to move within a file in vi.

Remember that you must be in the command mode press Esc twice. To edit the file, you need to be in the insert mode. As mentioned above, most commands in vi can be prefaced by the number of times you want the action to occur.

For example, 2x deletes two characters under the cursor location and 2dd deletes two lines the cursor is on.

You also have the capability to change characters, words, or lines in vi without deleting them. Replaces the character under the cursor.

Overwrites multiple characters beginning with the character currently under the cursor. You must use Esc to stop the overwriting. Replaces the current character with the character you type.

Afterward, you are left in the insert mode. Deletes the line the cursor is on and replaces it with the new text. After the new text is entered, vi remains in the insert mode.

Copies the current word from the character the lowercase w cursor is on, until the end of the word. This helps undo the last change that was done in the file.

Typing 'u' again will re-do the change. In case you open multiple files using vi, use :p to go to the previous file in the series. In case you open multiple files using vi, use :N to go to the previous file in the series.

The vi editor has two kinds of searches: string and character. When you start these commands, the command just typed will be shown on the last line of the screen, where you type the particular string to look for.

The n and N commands repeat the previous search command in the same or the opposite direction, respectively. Some characters have special meanings. This is put in an expression escaped with the backslash to find the ending or the beginning of a word.

The character search searches within one line to find a character entered after the command. The f and F commands search for a character on the current line only.

The t and T commands search for a character on the current line only, but for t , the cursor moves to the position before the character, and T searches the line backwards to the position after the character.

You can change the look and feel of your vi screen using the following :set commands. Once you are in the command mode, type :set followed by any of the following commands.

Sets the width of a software tabstop. If wrapscan is set, and the word is not found at the bottom of the file, it will try searching for it at the beginning.

So "ay will yank an object into the buffer named a. Text in a buffer either the unnamed buffer or one of your named buffers can be pasted into your document with the commands p or P.

If the text which you yank forms part of a line, or is an object such as a sentence which partially spans more than one line, then when you put the text back, it will be placed after the cursor or before it if you used P.

If the yanked text forms whole lines, they will be put back as whole lines, without changing the current line. In this case, the paste acts much more like an o or O command.

So, the command YP will make a copy of the current line and place you at the location of the copy, which is placed before the current line.

Y is a convenient abbreviation for yy. The command Yp will also make a copy of the current line, and place it after the current line.

You can give Y a number of lines to yank, and thus duplicate several lines; for instance, 3YP will duplicate three lines, and place them before the current line.

To move text within the buffer, you need to delete it in one place, and put it back in another. You can precede a delete operation by the name of a buffer in which the text is to be stored, as in "a5dd , which deletes 5 lines into the named buffer a.

You can then move the cursor to the eventual resting place of these lines and do a "ap or "aP to put them back. In fact, you can switch and edit another file before you put the lines back, by giving a command of the form :e name , where name is the name of the other file you want to edit.

You will have to write the contents of the current editor buffer or discard them if you have made changes, before the editor will allow you to edit a new file.

An ordinary delete command saves the text in the unnamed buffer, so that an ordinary paste will place it back in the file. However, the unnamed buffer is lost when you change files, so to move text from one file to another you should use a named buffer.

So far we have seen how to write our file to disk and quit ZZ , or simply write our file and continue editing :w.

If you have changed your file but you want to quit without saving, use the command :q! The command :q quits the editor, but it will only let you do this if you haven't made any changes since your last write your last save.

The exclamation point, however, tells the editor "yes, I really want to do this. Similarly, you can edit another file with the :e name command, where name is the name of the file you want to edit.

But the editor won't let you do this if you have unsaved changes. However, if you use the exclamation mark again :e! If you don't specify a file name, and just use the command :e!

This is like the "revert" command in other file editors. It will discard your changes, and revert to the last-saved version of the file. If you want run a shell command without exiting the editor, you can use the command :!

The system will run the command command , and when the command finishes, the editor will ask you to press Enter before returning you to the editing screen.

You can also give another : command when it asks you to press Enter; this will run the next command without redrawing the screen.

If you want to drop entirely to your shell's command prompt, use the command :sh. This technically puts vi in the background.

To return to vi , type fg "foreground" at your shell command prompt, and vi will become your foreground process again. You can also mark your position in the file with single-letter tags and return to these marks later.

The marking is done with the command m x , where x is the letter you want to assign to the mark. For example, if you type ma , you will mark the current cursor position with the letter a.

Marks last until you start editing another file, or until you overwrite the mark by setting it somewhere else. When using operators such as d and referring to marked lines, sometimes you'll want to refer to the line that you marked, and not the actual cursor position within the line.

Used without an operator, ' x moves you to the first non-whitespace character in the line where mark x resides. If you want to center the screen on your cursor at any time, type z-.

To adjust the screen so that the line with your cursor is at the top of the screen, type z and press Enter. To adjust the screen so that the line with your cursor is at the bottom of the screen, type z.

The editor has a set of options, which you can set with the :set command. Toggle options can be set with the commands set opt , and unset with the command set no opt.

These statements can be placed in the environment variable EXINIT , or can be given while you are running vi by preceding them with a : , as described above.

You can view a list of all options and their settings by typing :set within vi at any time. To view the current setting of a particular option, use the command :set opt?

Multiple options can be set on one line, for instance :se ai aw nu. If you want to place your default settings into the environment variable EXINIT so that they are loaded every time you run vi , you can specify multiple commands on a single line by separating them with the vertical bar " ".

You might have a problem if you delete several lines and then want them back. However, the editor saves the last 9 deleted blocks of text in a set of registers numbered 1 through 9.

You can get the n th previous deleted text back in your file by the command " n p. These are similar to your named buffers, except they refer to the number of the previous block of text that was deleted.

Usually, when you type a single period ". As a special case, when this period repeats a change that refers to a numbered buffer, the number is incremented before the command is repeated.

Let's see how this works, and why it's useful:. Let's say you deleted something important, and you know it's in one of your nine previous block-deletes, but you're not sure which one.

If you want to go back and look at all nine previously deleted blocks, here's how you could do it: you could use the command. To paste the contents of the most recently-deleted text buffer number 1.

If that's not the text you wanted, you could then undo u and repeat the command with. In other words, typing the command. The command P can, of course, be used instead of p in the above example, to place the text before the cursor instead of after it.

If the system crashes, you can recover the work you were doing to within a few changes. When you get back into your system, use this command to start vi :.

Where name is the name of the file you were editing. This will recover your work to a point as close as possible to where you left off.

When you are typing in large amounts of text it is convenient to have lines broken near the right margin automatically. This causes all lines to be broken at a space at least 10 columns from the right hand edge of the screen.

If the editor breaks an input line and you wish to put it back together you can tell it to join the lines with J. You can give J a count of the number of lines to be joined as in 3J to join 3 lines.

The editor supplies white space, if appropriate, at the juncture of the joined lines, and leaves the cursor at this white space.

You can kill the white space with x if you don't want it. The editor has a number of commands for editing programs. The thing that most distinguishes editing of programs from editing of text is the indented structure to the body of the program.

The editor has an autoindent facility for helping you generate correctly indented programs. To enable this facility you can give the command :se ai.

Now try opening a new line with o and type some characters on the line after a few tabs. If you now start another line, notice that the editor supplies white space at the beginning of the line to line it up with the previous line.

This amount is settable; the editor has an option called shiftwidth which you can set to change this value. These shift the lines you specify right or left by one shiftwidth.

This will show you the matching parenthesis. You can run system commands over portions of the buffer using the operator! Essentially, it sends a section of your file as standard input to a shell command, then replaces that portion of your text with the standard output of the command.

All together, the way to specify what text to send and what command to send it to, is! The command-name is the shell command, and any arguments it may take.

This is especially useful for sorting using the sort command. You can use this to sort lines in your file. For instance, if you were to type in a list of random words, one per line, and end them with a blank line, then you backed up to the beginning of the list and gave the command!

This is a very powerful function! Try it for yourself. If you are editing a LISP program you should set the option lisp by doing :se lisp.

This changes the and commands to move backward and forward over s-expressions. These can be used to skip to the next list, or through a comment quickly.

The autoindent option works differently for LISP, supplying indent to align at the first argument to the last open list. If there is no such argument then the indent is two spaces more than the last level.

There is another option that is useful for typing in LISP, the showmatch option. Try setting it with :se sm and then try typing a " ", some words, and then a " ".

Notice that the cursor shows the position of the " " which matches the " " briefly. This happens only if the matching " " is on the screen, and the cursor stays there for at most one second.

The editor also has an operator to realign existing lines as though they had been typed in with lisp and autoindent set. This will realign all the lines of the function declaration.

When you are editing LISP, the [[ and ]] advance and retreat to lines beginning with a , and are useful for dealing with entire function definitions.

You can set this up if you find yourself typing the same sequence of commands repeatedly. The first CR is part of the rhs , the second terminates the : command.

If the lhs of a macro is " 0 " through " 9 ", this maps the particular function key instead of the 2 character " " sequence. So that terminals without function keys can access such definitions, the form " x " will mean function key x on all terminals and need not be typed within one second.

The character " " can be changed by using a macro in the usual way:. This won't affect the map command, which still uses , but just the invocation from visual mode.

The undo command reverses an entire macro call as a unit, if it made any changes. Placing a "! A feature similar to macros in input mode is word abbreviation.

This allows you to type a short word and have it expanded into a longer word or words. The commands are :abbreviate and :unabbreviate :ab and :una and have the same syntax as :map.

For example:. Word abbreviation is different from macros in that only whole words are affected. If " eecs " were typed as part of a larger word, it would be left alone.

Also, the partial word is echoed as it is typed. There is no need for an abbreviation to be a single keystroke, as it should be with a macro.

The editor folds long logical lines onto many physical lines in the display. Commands which advance lines advance logical lines and will skip over all the segments of a line in one motion.

The command moves the cursor to a specific column, and may be useful for getting near the middle of a long line to split it in half.

The editor only puts full lines on the display; if there is not enough room on the display to fit a logical line, the editor leaves the physical line empty, placing only an on the line as a place holder.

When you delete lines on a dumb terminal, the editor will often just clear the lines to to save time rather than rewriting the rest of the screen. If you wish, you can have the editor place line numbers before each line on the display.

Give the command :se nu to enable this, and the command :se nonu to turn it off. These represent physical lines that are past the logical end of file.

The following table lists the file manipulation commands which you can use when you are in vi. All of these commands are followed by a CR or Esc.

The most basic commands are :w and :e. A normal editing session on a single file will end with a ZZ command. If you are editing for a long period of time you can give :w commands occasionally after major amounts of editing, and then finish with a ZZ.

When you edit more than one file, you can finish with one with a :w and start editing a new file by giving a :e command, or set autowrite and use :n file.

If you make changes to the editor's copy of a file, but do not wish to write them back, then you must give an! Use this carefully. The alternate file name is generally the last name you typed other than the current file.

Thus if you try to do a :e and get a diagnostic that you haven't written the file, you can give a :w command and then a :e command to redo the previous :e.

You can also mark these lines with m and then use an address of the form ' x , ' y on the w command here. You can read another file into the buffer after the current line by using the :r command.

You can similarly read in the output from a command, just use! If you wish to edit a set of files in succession, you can give all the names on the command line, and then edit each one in turn using the command :n.

It is also possible to respecify the list of files to be edited by giving the :n command a list of file names, or a pattern to be expanded as you would have given it on the initial vi command.

If you are editing large programs, you will find the :ta command very useful. It utilizes a data base of function names and their locations, which can be created by programs such as ctags , to quickly find a function whose name you give.

If the :ta command will require the editor to switch files, then you must :w or abandon any changes before switching.

You can repeat the :ta command without any arguments to look for the same tag again. If you are using an operator such as d , c or y , then you may well wish to affect lines up to the line before the line containing the pattern.

You can have the editor ignore the case of words in the searches it does by giving the command :se ic. The command :se noic turns this off.

Strings given to searches may actually be regular expressions. If you do not want or need this facility, you should.

The following table gives the extended forms when magic is set. If you use nomagic mode, then the. There are a number of characters which you can use to make corrections during input mode.

These are summarized in the following table. In general, you can neither erase input back around a line boundary nor can you erase characters which you did not insert with this insertion command.

To make corrections on the previous line after a new line has been started you can hit Esc to end the insertion, move over and make the correction, and then return to where you were to continue.

The command A which appends at the end of the current line is often useful for continuing. This indicates that the editor expects you to type a control character.

In fact you may type any character and it will be inserted into the file at that point. This backs up to a shiftwidth boundary.

This only works immediately after the supplied autoindent. When you are using autoindent you may wish to place a label at the left margin of a line.

The editor moves the cursor to the left margin for one line, and restore the previous indent on the next.

If your terminal has only upper case, you can still use vi by using the normal system convention for typing on such a terminal. These characters are represented on the display in the same way they are typed.

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